package Game.entity;

import Game.functions.Collidable;

public class WaterWall extends Element implements Collidable {

    private String path = "15-Tankwar\\images\\water.gif";

    public WaterWall() {

    }

    public WaterWall(int x, int y) {
        this.x = x;
        this.y = y;
        super.path = this.path;
        getSize();

    }

}
